Exploring the 21st Century Learning Continuum in Order to Learn, Apply, and Thrive
Monday, October 11, 2010
James Alliban: Augmented Reality in Education
Check out this SlideShare Presentation on augmented reality--the embedding of "computer generated information in 2D or real world objects: See this explanation. Once these codes are read from scanning software on a device such as a Smartphone, the reader is connected to the digital content. Thank you James for this great set of augmented reality examples.