I’ve just not been up to speed with blogging – lots to do,
absorb, and see in the world (including TSA waiting lines). Ha.
These practices have been on my tech and learning radar: the continuing
developments and use Google Glass by workplace sectors, an increased in
workplace learning opportunities, the increased development of wearables, the
need for coders, and 3D printing.
#glassatwork
From an application that provides opera librettos, to live
patient evaluation from the ambulance, to use of Goolge Glass for workplace support
when hands should be free for dangerous work tasks are some examples of these
developments.
View these articles tagged in Twitter with #glassatwork:
Udacity learning partnerships
The breaking news is that Udacity just raised a bundle on
Kickstarter.
IMHO, higher ed has a window of opportunity to create models
for workplace learning that can easily be articulated for credit at their
institutions.
Smart money would have institutions talking to Udacity. For
instance,
Ed2Go is now widely supplementing continuous education
offerings with colleges. Ed2Go markets the course, provides the instructior,
and fills the seats for a cut of the fees. Because these courses are not for
credit, an institution’s incorporation of the courses into their offerings is
quite easy, in comparison to the rigours of developing or adopting new
for-credit courses.
code/coding/coders
I’m still waiting for the delivery of Bo and Yana, my
programmable toys from Iplay.
They are just part of the call to have kids develop coding
skills. Hour of Code is a campaign to engage learners of all ages in coding:
Two such offerings are http://code.org/educate/curriculum.
Additionally the Khan Academy joined activities:
Additionally the Khan Academy joined activities:
#3dprinting
Back in December
2013, I visited the NY’s Museum of Art and Design 3D exhibit and even got scanned for a
miniature of myself: http://constantlearningorg.blogspot.com/2014/01/have-you-been-scanned-for-3d.html
As these tweets indicate, the use of 3D printing is more and
more prevalent: https://twitter.com/search?q=%233dprinting&src=tyah.
To view how students are engaged in 3D events, follow TJ McCue’s 8 month tour of 3D events in the
US: https://twitter.com/hashtag/3DRV?src=hash
Having had some exchanges over his tour, I tried some
searches in hopes of surfacing standards, competencies, and potential higher ed
or training curriculum—the results are vague and spotty.
As in the case of the coding initiative, two pertinent
questions for 3D printing are, What Skills are needed for the various
processes of 3D printing? And, what curriculum already exists?
This site names 8 steps for the process in the language of
competencies:
In answer to this, Lynda.com lists this course: http://www.lynda.com/3D-Animation-Prototyping-tutorials/Up-Running-3D-Printing/151814-2.html
This site markets competencies (at a price) for different
roles in 3D printing or “additive manufacturing” though you have to purchase to
view: http://skills.salary.com/Job/Engineering-Program-Manager-3D-printing
If you have some specific higher ed listings I’d love to
hear from you:
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